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Moon: Bringing The NFT Revolution To The Metaverse

The boom in Non-Fungible Tokens (NFTs) is advancing faster than ever, reaching new price and volume records in 2021:

  • Digital artwork “Everydays — The First 5000 Days,” by the artist known as Beeple, sold for $69 million at a Christie’s auction in March.
  • Sales of NFTs surged 700%+ to $10.7 billion in Q3 over Q2.
  • The overall value of NFTs globally has surpassed $43 billion

In addition to their use as a store of value and to tokenize almost anything (including tweets), experts are already calling NFTs the future of gaming

That is because the most successful games offer players in-game assets and currencies, including Second Life, World of Warcraft, and Minecraft. However, although they can be purchased for money, they hold zero real value outside of the game. This poses a series of challenges:

  • The best players cannot monetise their skills.
  • In-game assets cannot be sold once a player stops playing – making them worthless. 
  • The games are isolated ecosystems that never connect to the real economy.

NFTs solve these weaknesses by turning in-game assets into Blockchain-based tokens which can be traded and/or held for long-term appreciation.

MOON aims to become a leading global NFT game by turning the moon into a virtual metaverse that can be colonized, populated, and developed like Earth. It offers 126,000 HEX virtual land plots, represented by NFTs, covering the entire lunar surface, and which can be bought, sold, rented, and developed with the native Moon (MOON) token.

Moon’s gameplay is based on a play-to-earn structure that rewards top players for winning competitions, for creating value in their Moon countries, and for outmaneuvering competitors via wars, alliances, and economic growth. Players who succeed in creating successful lunar nations, which generate income in MOON tokens, will be rewarded by higher valuations for their moon land NFTs. Added features of the gameplay, including occult and esoteric elements, make for a highly specialized and unprecedented “Strategy + Fantasy” game.

Players can buy in-game tools, also represented by NFTs, that can help them get an edge over the competition and develop their countries faster and better. These include moon-friendly building materials, special weaponry, Moon shuttles, and much more. As Moon’s game ecosystem expands, the greater demand for in-game tools (like lunar plots also limited in number) will result in their price appreciation. As Moon’s NFTs are Binance-compatible, players can at any time transfer them to their crypto wallets and sell them on decentralized NFT marketplaces (OpenSea, Rarible).

Moon is launching its fundraise at a time of great public interest in metaverses, boosted in part by Facebook’s recent name change to Meta and its strategic pivot to AR/VR applications. Investors are also extremely active in the niche, with major fundraises all occurring recently – including Axie Infinity’s record-breaking $152 million raise at a nearly $3 billion valuation.

With highly addictive gameplay, the profit potential of building a successful moon-based NFT empire, and booming interest in the sector, Moon aims to establish itself as one of the world’s leading NFT games.